#include <rdl_eigenmath.hpp>
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typedef Eigen::Vector3d | Base |
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◆ Base
◆ Vector3d() [1/3]
template<typename OtherDerived >
RobotDynamics::Math::Vector3d::Vector3d |
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const Eigen::MatrixBase< OtherDerived > & |
other | ) |
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inline |
◆ Vector3d() [2/3]
EIGEN_STRONG_INLINE RobotDynamics::Math::Vector3d::Vector3d |
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inline |
◆ Vector3d() [3/3]
EIGEN_STRONG_INLINE RobotDynamics::Math::Vector3d::Vector3d |
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const double & |
v0, |
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const double & |
v1, |
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const double & |
v2 |
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) |
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inline |
◆ operator=()
template<typename OtherDerived >
Vector3d& RobotDynamics::Math::Vector3d::operator= |
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const Eigen::MatrixBase< OtherDerived > & |
other | ) |
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inline |
◆ set() [1/2]
void RobotDynamics::Math::Vector3d::set |
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const double & |
v0, |
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const double & |
v1, |
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const double & |
v2 |
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) |
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inline |
◆ set() [2/2]
void RobotDynamics::Math::Vector3d::set |
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const Eigen::Vector3d & |
v | ) |
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inline |
◆ toTildeForm()
Matrix3d RobotDynamics::Math::Vector3d::toTildeForm |
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const |
◆ transform()
◆ transform_copy()
The documentation for this class was generated from the following files: